These reactors use enriched uranium fuel, and rather than simply generating heat, they use a full neutron model a fueled core will sporadically emit neutrons which will fly out in random directions. The fission reactor is the "classic" nuclear reactor, based on a BWR model. A typical HTGR produces a few hundred megawatts even with optimal design it is extremely difficult to exceed more than a couple gigawatts. However, this simplicity comes at a cost its power generation is by far the least of all the reactor types, and its steam is additionally at insufficient temperature and pressure to economically run the higher tiers of turbines. Additionally, these reactors do not produce nuclear waste. These fuel pellets can then simply be loaded into a reactor to generate heat which can then be extracted by CO2 channels running through it. Furthermore, its fuel does not need enrichment simply grinding uranium into a powder and encasing it in graphite is sufficient to produce the TRISO fuel pellets. The pebble bed is a comparatively cheap and safe reactor it has no risk of a traditional meltdown, and its worst failure state is simply melting into lava, something that is very difficult to achieve. Pebble Bed "High Temperature Gas Reactor" (HTGR) ReactorCraft adds five base reactor types to the game, in this rough order of progression: Use chunkloaders or shut down your reactors as necessary, and ensure that you do not have large quantities of escaping neutrons. Note: Due to internal game mechanics (entities stop ticking and accumulate if not surrounded by a buffer of loaded chunks), active fission reactors in unloaded chunks risk a meltdown. The fuel is created realistically - including enrichment - and used realistically users must manage things like spent fuel with spent fuel pools.Realistic (though obviously simplified) control systems to manipulate control rods, feed fuel, and the like.Realistic reactor behavior in the event of poor design, including possible meltdowns, hydrogen explosions, and radiation leakage.The reactors (a large multiblock in the "interacting parts" sense, not the "blueprint" sense) have to be built in a way that reflects real reactors, with strategic placement of fuel rods, control rods, and other reactor core components. Simulated nuclear physics governing reaction behavior, including heat production and reactivity level.The physics is simulated in such a way as to reflect reality, including real values for energy creation per reaction.Here are some of the ways in which realism is simulated: This mod depends on Rotaråraft - it cannot be installed without it. ReactorCraft is a mod that adds realistic nuclear reactors, both fission and fusion, to Minecraft.
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